Yet Another Zombie Mod
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*NwA* Clan :: Game Related Topics :: ARMA 2/3 :: DayZ
Page 8 of 13
Page 8 of 13 • 1, 2, 3 ... 7, 8, 9 ... 11, 12, 13
Re: Yet Another Zombie Mod
you need scrap metal and everything have to be green.
ExeTick- Registration date : 2011-09-22
Re: Yet Another Zombie Mod
This game is f*****g annoying me now!
Voodoo- *NwA* Clan Member
- Registration date : 2010-12-02
Re: Yet Another Zombie Mod
Voodoo wrote:This game is f*****g annoying me now!
Then your playing it wrong!
Bullet2Hart- Registration date : 2011-08-02
Jay Scott- Registration date : 2010-10-12
Re: Yet Another Zombie Mod
Cant believe it, me and my mate found another survivor and invited him on skype, as we were heading to NW airport the server crashed and we lost the car :S we still got the tent and camp and boat and broken huey, but no car
We are so devasted D: I yelled at the admin thinking he reset it but he was like "It was a crash dude" and he cried with me XD
We are so devasted D: I yelled at the admin thinking he reset it but he was like "It was a crash dude" and he cried with me XD
Fuggut- Registration date : 2010-09-08
Re: Yet Another Zombie Mod
Camp Tada is really starting to flourish
Did Moffe or H.Sta get there in the end last night? I'm guessing Moffe did as the M16A2 ACOG, PDW SD and some utilities (inc. GPS) were missing when I just checked.
Loving the Mk48 Mod 0 though, thing's a beast
Did Moffe or H.Sta get there in the end last night? I'm guessing Moffe did as the M16A2 ACOG, PDW SD and some utilities (inc. GPS) were missing when I just checked.
Loving the Mk48 Mod 0 though, thing's a beast
bJN.uk- *NwA* Clan Member
- Registration date : 2010-05-23
Re: Yet Another Zombie Mod
I;ve given up this morning - more or less all the servers are having loot problems
Bring on the weekend update!
Bring on the weekend update!
Bullet2Hart- Registration date : 2011-08-02
Re: Yet Another Zombie Mod
Died in a car yet again, spawned near cherno, walked to cherno, checked 7 barns and 5 apartments, got the grand total of -
5 empty cans
3 ALICE packs..
WTF is with the loot!?
5 empty cans
3 ALICE packs..
WTF is with the loot!?
Voodoo- *NwA* Clan Member
- Registration date : 2010-12-02
Re: Yet Another Zombie Mod
Just had an epic moment at the NW Airfield.
Was running through the middle of the runway to the north west of the tower when i heard shooting near the NE barrack, so i layed down and saw 4 guys all running around there 2 bandits and 2 survivors, all playing with each other by the looks of it.
Anyways i layed down prone and popped onto my knees after my breath had settled and popped 1 in the head who was at the back covering - then i popped another who was in front of the barracks killing zombies
At this point i should of disconnected since i lost visual of the 2 other guys, i caught a glimspe of 1 and took a random shot which hit him and he began bandaging up (bad idea) i then shot him in the neck for my 3rd kill.
The last guy must of hidden inside the warehouse and after a few minutes starting shooting random pot shots at me, unfortunetly one of them it me and i tried crawling away but my blood degraded way faster then i anticipated, another stray shot (prolly onto his 2nd mag by now) hit me in the back and i layed on the floor and died.
I'm not actually bothered i died because i took 3 of them down with me, lost my m24 but o well im sure i can find another one!
Was a fun experience popping people with a sniper rifle and getting all the 4 shots i took on target and taking 3 guys out - 2 with headshots.
Epic times, now to begin from square 1 again xD
Was running through the middle of the runway to the north west of the tower when i heard shooting near the NE barrack, so i layed down and saw 4 guys all running around there 2 bandits and 2 survivors, all playing with each other by the looks of it.
Anyways i layed down prone and popped onto my knees after my breath had settled and popped 1 in the head who was at the back covering - then i popped another who was in front of the barracks killing zombies
At this point i should of disconnected since i lost visual of the 2 other guys, i caught a glimspe of 1 and took a random shot which hit him and he began bandaging up (bad idea) i then shot him in the neck for my 3rd kill.
The last guy must of hidden inside the warehouse and after a few minutes starting shooting random pot shots at me, unfortunetly one of them it me and i tried crawling away but my blood degraded way faster then i anticipated, another stray shot (prolly onto his 2nd mag by now) hit me in the back and i layed on the floor and died.
I'm not actually bothered i died because i took 3 of them down with me, lost my m24 but o well im sure i can find another one!
Was a fun experience popping people with a sniper rifle and getting all the 4 shots i took on target and taking 3 guys out - 2 with headshots.
Epic times, now to begin from square 1 again xD
Bullet2Hart- Registration date : 2011-08-02
Re: Yet Another Zombie Mod
I am playing it REAL REAL safe right now!
GPS - Check
Map - Check
Compass - Check
M4A3 CCO + flashlight - Check
Colt - Check
Hunting Knife - Check
Matches - Check
^^ do i f*ck wanna loose this sh!t + the thought of running back to that camp is horrific.
GPS - Check
Map - Check
Compass - Check
M4A3 CCO + flashlight - Check
Colt - Check
Hunting Knife - Check
Matches - Check
^^ do i f*ck wanna loose this sh!t + the thought of running back to that camp is horrific.
Jay Scott- Registration date : 2010-10-12
Re: Yet Another Zombie Mod
Jay Scott wrote:I am playing it REAL REAL safe right now!
GPS - Check
Map - Check
Compass - Check
M4A3 CCO + flashlight - Check
Colt - Check
Hunting Knife - Check
Matches - Check
^^ do i f*ck wanna loose this sh!t + the thought of running back to that camp is horrific.
Bullet2Hart- Registration date : 2011-08-02
Re: Yet Another Zombie Mod
today my mission is to find wheels.. i hate being alone tho its super scary!
Jay Scott- Registration date : 2010-10-12
Re: Yet Another Zombie Mod
Awwwh poor scotty!
I run around half the map on completely different servers killing people left right and centre and only die coz i do silly little things for 5 minutes out of the 12+ hours or so im alive.
If you can refrain from doing stupid things when u get bored unlike me u can roam the north like a boss!
Bullet2Hart- Registration date : 2011-08-02
Re: Yet Another Zombie Mod
Epic session tonight!
I spawn at Zelenogorsk after coming back from my grandads, and I just hear Delta on TS dropping people left right and center with his Lee Enfield I move down to Balota, get shot at, fall back without getting hit and join Delta's server.
Me and Delta were doing our usual bumchummy stuff down at Balota, When Mukker joined our TS. We were hunting for weapons at the Balota Medic Camp (Found an M16A2 there), and I asked Mukker where he was and he said "oh, at Balota", finding this funny, me and Delta went "Where abouts?" and he goes "Err, Medic Tenty camp thing". After 20 minutes of all spamming to join the same server, we all met up, exchanged weaponry and went scouting Balota Airfield.
So, as it stands -
Voodoo - M16A2
Delta - AKM
Mukker - M4A1 (My old gun)
The rain poured down, and we sat scouting. We saw on chat of a guy saying that the guy running around the airfield was going to get shot if he didn't reply. Funnily enough, he got shot in the face whilst we sat and eagerly watched through Binocs, planning our move. We all decided to move in after about 10 minutes of observing, and as we moved across the hangars, a guy pops round the corner, takes a look at us, and sprints backwards off where he came. It was the guy who was on chat from before, saying that he "s**t himself" when he saw us XD After finding nothing substantial, we all fell back to our treeline position and waited for Xazper, who had said he was close to Balota after coming back from Zelenogorsk. We decide to check the medic tents, I find an M24 (since the last one I lost, LOOKING AT YOU EXETICK) and find one mag, and Delta gives me a mag he found earlier. I spot a bloke running towards us after taking pot shots at Delta and Mukker, I drop a round in his skull, causing a big spurt of blood and a quick drop to the floor.
After Xazper arrives with his little CZ 550, we move on down the coast, I spot a bloke stood up peeking at us over a little outbuilding. Within 4 seconds from me seeing him, he's a dead man, and I'm officially a bandit. We move onto Cherno, alert a small horde, Xazper goes into boss mode with a pistol and drops about 12 zombies all hording at the ladders, and then we move back into the treeline and disconnect safely.
EPIC EPIC STUFF
I spawn at Zelenogorsk after coming back from my grandads, and I just hear Delta on TS dropping people left right and center with his Lee Enfield I move down to Balota, get shot at, fall back without getting hit and join Delta's server.
Me and Delta were doing our usual bumchummy stuff down at Balota, When Mukker joined our TS. We were hunting for weapons at the Balota Medic Camp (Found an M16A2 there), and I asked Mukker where he was and he said "oh, at Balota", finding this funny, me and Delta went "Where abouts?" and he goes "Err, Medic Tenty camp thing". After 20 minutes of all spamming to join the same server, we all met up, exchanged weaponry and went scouting Balota Airfield.
So, as it stands -
Voodoo - M16A2
Delta - AKM
Mukker - M4A1 (My old gun)
The rain poured down, and we sat scouting. We saw on chat of a guy saying that the guy running around the airfield was going to get shot if he didn't reply. Funnily enough, he got shot in the face whilst we sat and eagerly watched through Binocs, planning our move. We all decided to move in after about 10 minutes of observing, and as we moved across the hangars, a guy pops round the corner, takes a look at us, and sprints backwards off where he came. It was the guy who was on chat from before, saying that he "s**t himself" when he saw us XD After finding nothing substantial, we all fell back to our treeline position and waited for Xazper, who had said he was close to Balota after coming back from Zelenogorsk. We decide to check the medic tents, I find an M24 (since the last one I lost, LOOKING AT YOU EXETICK) and find one mag, and Delta gives me a mag he found earlier. I spot a bloke running towards us after taking pot shots at Delta and Mukker, I drop a round in his skull, causing a big spurt of blood and a quick drop to the floor.
After Xazper arrives with his little CZ 550, we move on down the coast, I spot a bloke stood up peeking at us over a little outbuilding. Within 4 seconds from me seeing him, he's a dead man, and I'm officially a bandit. We move onto Cherno, alert a small horde, Xazper goes into boss mode with a pistol and drops about 12 zombies all hording at the ladders, and then we move back into the treeline and disconnect safely.
EPIC EPIC STUFF
Last edited by Voodoo on Mon 14 May - 0:08:46; edited 1 time in total
Voodoo- *NwA* Clan Member
- Registration date : 2010-12-02
Re: Yet Another Zombie Mod
So I know this is kinda stat padding but not massively, is there any potential for a 5-10man passworded DayZ NwA server on the dedi box as a storage server??
Delta- *NwA* Administrator
- Registration date : 2008-10-30
Re: Yet Another Zombie Mod
You can't have passworded servers Delta - the devs won't allow it as it will lead to loot farming. You can lock the servers though.
However I doubt that we'd get a server as NWA though, as part of the requirement is that the DayZ Devs have full remote access to the server...
However I doubt that we'd get a server as NWA though, as part of the requirement is that the DayZ Devs have full remote access to the server...
bJN.uk- *NwA* Clan Member
- Registration date : 2010-05-23
Re: Yet Another Zombie Mod
Yeah I meant locked server. I guess I see what you mean, it was just a thought off the top of my head. Would it matter if they have access to it though?
Delta- *NwA* Administrator
- Registration date : 2008-10-30
Re: Yet Another Zombie Mod
Threw a whisky bottle at a guys head and it caused his screen to go white and flash red XD freaking hilarious
Fuggut- Registration date : 2010-09-08
Re: Yet Another Zombie Mod
Fuggut wrote:Threw a whisky bottle at a guys head and it caused his screen to go white and flash red XD freaking hilarious
Gonna have to do that to mukker sometime, record the results and say some guy is shooting him XD
Voodoo- *NwA* Clan Member
- Registration date : 2010-12-02
Re: Yet Another Zombie Mod
Made a pitch black dash to the construction site on RU1 last night to recover bj's stuff. it's pissing down with rain, can't see anything, try to sneak in all stealth like, but one of the zombies is directly above me and gets spooked. Murder them all, make a hell of a racket. Luckily no players to be seen, grabbed as much as I could carry and got the f**k out.
Bj, I'm at 067114 and I'll need food and water when I spawn in, so grab some food and come meet me yea?
Still not found any engine parts!
Bj, I'm at 067114 and I'll need food and water when I spawn in, so grab some food and come meet me yea?
Still not found any engine parts!
capitan- Registration date : 2011-01-29
Re: Yet Another Zombie Mod
I lost everything trying to save Xazper's sh!t :@
Back to the coast for meee!
Back to the coast for meee!
Jay Scott- Registration date : 2010-10-12
Re: Yet Another Zombie Mod
Hopefully I should be able to get all my kit back through a character restore. It was ridiculously fun hunting Russians in the middle of Cherno, in pitch black, in a storm, with night vision and suppressed weapons
And Scotty - there's a chance that US3 won't be coming back... which means all our tents...
But hopefully it will!
Oh, and Cap has another M14 AIM in his backpack iirc
And Scotty - there's a chance that US3 won't be coming back... which means all our tents...
But hopefully it will!
Oh, and Cap has another M14 AIM in his backpack iirc
bJN.uk- *NwA* Clan Member
- Registration date : 2010-05-23
Re: Yet Another Zombie Mod
Yea, if you can get your char restored thats awesome, because then we have another GPS, NVG, M14 and M9SD.
They probably have hundreds of people emailing them everyday asking now haha
They probably have hundreds of people emailing them everyday asking now haha
capitan- Registration date : 2011-01-29
Re: Yet Another Zombie Mod
It was getting to a point where it was like one every 5 minutes - it's fallen back to more like one every half an hour.
The difference is that I get hold of the devs / support team in IRC first, then send the email, so that they're aware of it
I seem to be getting a reputation on their IRC channel as well, I'm always helping people on it haha
The difference is that I get hold of the devs / support team in IRC first, then send the email, so that they're aware of it
I seem to be getting a reputation on their IRC channel as well, I'm always helping people on it haha
bJN.uk- *NwA* Clan Member
- Registration date : 2010-05-23
Re: Yet Another Zombie Mod
ALSO! Update to 1.5.7, Zombies are fixed supposedly.. but there's a LOT of zombies now, meaning cities are damnright dangerous
1.5.7 announcement
Last edited by Voodoo on Mon 14 May - 10:39:54; edited 2 times in total
Voodoo- *NwA* Clan Member
- Registration date : 2010-12-02
Re: Yet Another Zombie Mod
Love the ending of the new changelog for 1.5.7.
P.S. Re: Zombie Numbers.... hahah... you're all fucked. deeply fucked. Good luck.
Looking forward to getting home from work already
P.S. Re: Zombie Numbers.... hahah... you're all fucked. deeply fucked. Good luck.
Looking forward to getting home from work already
bJN.uk- *NwA* Clan Member
- Registration date : 2010-05-23
Re: Yet Another Zombie Mod
Yea, there are alot of people whining about it on the forums. Looks like teamwork will be essential for looting now. So maybe less bandits as people will need to play together to be successful
capitan- Registration date : 2011-01-29
Re: Yet Another Zombie Mod
I just broke my six updater some how!
FFS!
FFS!
Jay Scott- Registration date : 2010-10-12
Re: Yet Another Zombie Mod
That's what I'm hoping. The way I see it, there can't be too many zombies. The amount there were in the last patch was silly low - but that was an unintentional change. The numbers that we originally had were okay, but even then it was quite easy to get through towns if you knew what you were doing, but you were still able to get swarmed if you weren't careful.
Now, only the organised, or damn right stupid will dare risk the big towns hopefully
Looks like the Mk48 may come in handy... so long as I can get it back...
Now, only the organised, or damn right stupid will dare risk the big towns hopefully
Looks like the Mk48 may come in handy... so long as I can get it back...
bJN.uk- *NwA* Clan Member
- Registration date : 2010-05-23
Re: Yet Another Zombie Mod
US3 is online dude.. how have i fucked up my six so bad!
Jay Scott- Registration date : 2010-10-12
Re: Yet Another Zombie Mod
Good news about US3
Get someone to help you mate! or i'll get you on teamviewer when I get home from work. You gonna be around at 5.30?
Get someone to help you mate! or i'll get you on teamviewer when I get home from work. You gonna be around at 5.30?
capitan- Registration date : 2011-01-29
Re: Yet Another Zombie Mod
Yer thx dude, i installed some new s**t into six and it said 1.5.7 so i closed it down.. then fired up dayz, i got into usa3 and it said i am running 1.5.6 :\
So i closed it all down and tried to open six again to updated and it says some mad s**t.
So i closed it all down and tried to open six again to updated and it says some mad s**t.
Jay Scott- Registration date : 2010-10-12
Re: Yet Another Zombie Mod
This game can f**k off now! they have wrecked it with the stupid amount of zombies!
Jay Scott- Registration date : 2010-10-12
Re: Yet Another Zombie Mod
Jay Scott wrote:This game can f**k off now! they have wrecked it with the stupid amount of zombies!
Do i have to get my pu**y van for u again scotty u big whimp!
Bullet2Hart- Registration date : 2011-08-02
Re: Yet Another Zombie Mod
Oh f**k, actually scared of logging in to see the zombie count XD
Voodoo- *NwA* Clan Member
- Registration date : 2010-12-02
Re: Yet Another Zombie Mod
Can we soon get a seperate DayZ section?
Also I uploaded our silly playtime from the other day
Also I uploaded our silly playtime from the other day
Xazper- *NwA* Clan Member
- Registration date : 2010-10-28
Re: Yet Another Zombie Mod
Sorry I haven't been around very much guys, been being a nerd on Diablo 3
Fuggut- Registration date : 2010-09-08
Re: Yet Another Zombie Mod
Picking mine up from the post office tonight
Dayz patch has made many zombies!
Dayz patch has made many zombies!
capitan- Registration date : 2011-01-29
Re: Yet Another Zombie Mod
I have been on DayZ though, got an offroader, a 2 seater Pickup truck and the UAZ now XD we found a quad bike but it had no wheels engine or anything :S we were planning to use it for fuel runs , got 2 tents and tried to get the huey going but its still bugged sux
Fuggut- Registration date : 2010-09-08
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