ARMA II: Scripted Mission Night 10 Nov
+8
P-koustrup
Da-Fort
Chris_Kampfgurke
Bullet2Hart
Nixy23
Xazper
kerrermanisNL
Player_1
12 posters
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ARMA II: Scripted Mission Night 10 Nov
It's time for some scripted combat my friends. Since the numbers last game were low, I've selected a few missions for Saturday that will require around eleven players. These missions will last through the evening, and I would be surprised if we actually complete all of them. There is a limited number of slots, and for that reason I request that those who signup make sure that your schedules are free for the evening. Also, if something does come up and you can't make it to the game, please let me know as soon as possible (PM, Skype, etc.) so I can try to fill the slot.
The signups will show the slots for the first mission only. For those missions that follow, we will slot as we get to them. All missions are on Chernarus.
When - 10 November 2012 1930H GMT
Mission - The first mission is Hill 290.
Max Slots - 12
Modified Parameters - Time change?
Arrival time - 19:20 or before
- All players should turn up at least 10 minutes beforehand and be on the server 5 minutes before start time.
- Fireteam Leaders/Squad Leaders are requested to turn up for planning at least 30 minutes before start, you will be contacted ahead of time if you make one of these roles.
- You need to ensure that your game is up to date before the event (recommend updating day before, then re-updating on the day)
Slot Policy
- Slots priority is firstly given to those who have signed up in this thread, on a first come, first served basis.
- If more slots are free and you happen to tag along without having signed up, it will be on a first come first served basis.
- If you fail to get to the mission 9 minutes before start, your signed up slot will be freed up to those on a first come, first served basis.
Rules
- Assets use, final slotting positions, and gear selection are at the CO's discretion.
- If you have complaints about the map, mission, etc., share it after the mission is done, or in this thread
- Follow superior's orders as best you can at all times
- Do not teamkill
- Do not berate others players. If a players does not perform a task properly, or makes a mistake, take the opportunity to teach, not rage.
Please signup in the following format:
In-game Nick:
Desired Role:
Roles
1-1-A
2 Squad Leader -
Team Leader -
Machinegunner -
Asst. Machinegunner -
Grenadier (M79) -
Team Leader -
Machinegunner -
Asst. Machinegunner -
Grenadier (M79) -
Squad RTO -
1-1-B
Pilot -
Pilot -
Signups
The signups will show the slots for the first mission only. For those missions that follow, we will slot as we get to them. All missions are on Chernarus.
When - 10 November 2012 1930H GMT
Mission - The first mission is Hill 290.
Assets - 1x AH-1G, or 2x F-5CSun, 3rd Nov, 17:15
For the past seven days Bravo Squad, 3rd Platoon, 1st Btn, 7th Cav has been operating a radio relay station at Hill 290. Contact has been sparse,
but the enemy knows we're here.
Max Slots - 12
Modified Parameters - Time change?
Arrival time - 19:20 or before
- All players should turn up at least 10 minutes beforehand and be on the server 5 minutes before start time.
- Fireteam Leaders/Squad Leaders are requested to turn up for planning at least 30 minutes before start, you will be contacted ahead of time if you make one of these roles.
- You need to ensure that your game is up to date before the event (recommend updating day before, then re-updating on the day)
Slot Policy
- Slots priority is firstly given to those who have signed up in this thread, on a first come, first served basis.
- If more slots are free and you happen to tag along without having signed up, it will be on a first come first served basis.
- If you fail to get to the mission 9 minutes before start, your signed up slot will be freed up to those on a first come, first served basis.
Rules
- Assets use, final slotting positions, and gear selection are at the CO's discretion.
- If you have complaints about the map, mission, etc., share it after the mission is done, or in this thread
- Follow superior's orders as best you can at all times
- Do not teamkill
- Do not berate others players. If a players does not perform a task properly, or makes a mistake, take the opportunity to teach, not rage.
Please signup in the following format:
In-game Nick:
Desired Role:
Roles
1-1-A
2 Squad Leader -
Team Leader -
Machinegunner -
Asst. Machinegunner -
Grenadier (M79) -
Team Leader -
Machinegunner -
Asst. Machinegunner -
Grenadier (M79) -
Squad RTO -
1-1-B
Pilot -
Pilot -
Signups
Bono
Xazper
Nixy
Bullet2hart
Airblade
Da-Fort
Perfk
Jet
Ferit
Orford
Stormy
Last edited by Player_1 on Sat 10 Nov - 18:46:24; edited 5 times in total
Player_1- Registration date : 2012-10-08
Re: ARMA II: Scripted Mission Night 10 Nov
Nick: Bono
Role: SL/FTL/grunt
Role: SL/FTL/grunt
kerrermanisNL- Registration date : 2011-08-06
Re: ARMA II: Scripted Mission Night 10 Nov
Is this going to use ACE/ACRE?
In that case
Nick: Kasper/Xazper
Role: FTL/Grunt
Else disregard.
Hosted on NwA server with missions from UO. ACE confirmed. Will be present
In that case
Nick: Kasper/Xazper
Role: FTL/Grunt
Hosted on NwA server with missions from UO. ACE confirmed. Will be present
Last edited by Xazper on Tue 6 Nov - 13:16:34; edited 1 time in total
Xazper- *NwA* Clan Member
- Registration date : 2010-10-28
Re: ARMA II: Scripted Mission Night 10 Nov
It does use ACRE. I do not know what you mean by ACE. I know that the ACE medical system is used with full heal in the field (no medic).
Player_1- Registration date : 2012-10-08
Re: ARMA II: Scripted Mission Night 10 Nov
Hell yeah I'm game.
Nixy
Role: Medic, grunt, FTL
Nixy
Role: Medic, grunt, FTL
Nixy23- Registration date : 2011-05-01
Re: ARMA II: Scripted Mission Night 10 Nov
In-game Nick: Bullet2Hart
Desired Role: Machine Gunner
Desired Role: Machine Gunner
Bullet2Hart- Registration date : 2011-08-02
Re: ARMA II: Scripted Mission Night 10 Nov
AirBlade
CO/SL/FTL/Pilot/Grunt
CO/SL/FTL/Pilot/Grunt
Chris_Kampfgurke- *NwA* Clan Member
- Registration date : 2011-01-09
Re: ARMA II: Scripted Mission Night 10 Nov
In-game Nick: Da-Fort
Desired Role: Grenadier or rifle equivalent
Desired Role: Grenadier or rifle equivalent
Da-Fort- *NwA* Clan Member
- Registration date : 2009-06-27
Re: ARMA II: Scripted Mission Night 10 Nov
In-game Nick: Perfk
Desired Role: SL/FTL/Pilot/Grunt
Desired Role: SL/FTL/Pilot/Grunt
P-koustrup- *NwA* Clan Member
- Registration date : 2010-12-15
Re: ARMA II: Scripted Mission Night 10 Nov
In-game Name: Jet
Desired Role: RTO, Pilot, Machinegunner
Desired Role: RTO, Pilot, Machinegunner
Player_1- Registration date : 2012-10-08
Re: ARMA II: Scripted Mission Night 10 Nov
We should play the british ABF missions tomorrow. Oh please pretty please. I just tried them in out and they're amazing!
Xazper- *NwA* Clan Member
- Registration date : 2010-10-28
Re: ARMA II: Scripted Mission Night 10 Nov
Xazper wrote:We should play the british ABF missions tomorrow. Oh please pretty please. I just tried them in out and they're amazing!
link? cant seem to find anything called that
P-koustrup- *NwA* Clan Member
- Registration date : 2010-12-15
Re: ARMA II: Scripted Mission Night 10 Nov
They're on the UO servers. Look for the Recommended Missions sticky here on the forum and at the bottom go to their ftp -> SRV1
Xazper- *NwA* Clan Member
- Registration date : 2010-10-28
Re: ARMA II: Scripted Mission Night 10 Nov
Hoping to play tonight, just updating six. Whats the story with TS and ACRE. Ive updated ACRE do I need to update TS to the new version. Does it work?
Orford- Orford
- Registration date : 2008-10-29
Re: ARMA II: Scripted Mission Night 10 Nov
Yeah new version of ACRE works with new TS orf
kerrermanisNL- Registration date : 2011-08-06
Re: ARMA II: Scripted Mission Night 10 Nov
Sorry I didn't make it - I woke up at 20:00 after 28 hours straight of been awake because of this stupid Flu I have...
Bullet2Hart- Registration date : 2011-08-02
Re: ARMA II: Scripted Mission Night 10 Nov
Was fun guys! <3 those Jackals man!
Jay Scott- Registration date : 2010-10-12
Re: ARMA II: Scripted Mission Night 10 Nov
Thanks to all who joined tonight. We did clear that final objective on Aliabad.
Player_1- Registration date : 2012-10-08
Re: ARMA II: Scripted Mission Night 10 Nov
Ill deffo stay till the end on the next one, got company tonight and had to shoot off!
@ Chris I didn't rage quit trust me dude I got the ARMAII bug again.
@ Xazper <3
@ Chris I didn't rage quit trust me dude I got the ARMAII bug again.
@ Xazper <3
Jay Scott- Registration date : 2010-10-12
Re: ARMA II: Scripted Mission Night 10 Nov
sorry pc went off, went in living room and wife was theer with ethernet cable in hand saying baby just pulled it out . new cable sorted now ...
kopite73- Kop
- Registration date : 2008-10-31
Re: ARMA II: Scripted Mission Night 10 Nov
More Cas missions (but please give me a chopper/plane with a radar, couldn't see s**t from up there )
P-koustrup- *NwA* Clan Member
- Registration date : 2010-12-15
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