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PR coming to Arma 2

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Frostay
Jay Scott
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Post by Delta Fri 12 Mar - 17:53:59

thats right, PR has announced plans to do an ARMA II version :) - persopnally i can't wait arma 2 gives it a much better standing point and realism should be really good, plus alot of things like the weapons are already textured and out there availiable so i guess it should progress at a quicker rate than BF did, i guess we shall have to wait and see
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Post by Daze Fri 12 Mar - 18:10:43

sweet
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Post by Mad-Mike Sat 13 Mar - 0:42:37

prefer it on bf2 tbh, arma doesnt apply to me PR coming to Arma 2 Icon_sad
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Post by rotsonne Sun 14 Mar - 15:36:12

good new :)

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Post by kopite73 Thu 25 Mar - 12:56:37

well i have looked at the pics on the pr forum they look realy good but never heard any good things about arma is it hard to control .. who plays it anyone ??? will any one be tryin it out.?
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Post by Bang2Rights Thu 25 Mar - 13:39:53

Gonna give it a try I think. Think I'm turning into a hardcore PR fan, the teamplay the devs install into the mods are unbeaten! I'm told the interface is more complicated than the BF model. I notice from the trailer that you can blow holes in walls for example. You gotta love explosive entry! yEaH!

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Post by kopite73 Thu 25 Mar - 14:12:24

how much is arma its been out a while now hasnt it ?
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Post by Bang2Rights Thu 25 Mar - 14:20:24

kopite73 wrote:how much is arma its been out a while now hasnt it ?

http://www.play.com/HOME/HOME/6-/Search.html?searchstring=arma+2&searchtype=allproducts&searchsource=0

£12 Free Delivery

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Post by enzo Thu 25 Mar - 14:46:51

im gonna have to buy arma 2 just to try this it seems the next level i just hope it keeps its simplicity
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Post by Shug06 Thu 25 Mar - 15:42:15

I think I have it buried away somewhere. Now to find the duster! lol
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Post by Bang2Rights Thu 25 Mar - 15:43:35

Shug06 wrote:I think I have it buried away somewhere. Now to find the duster! lol

Swap yer BFBC2 fer it! LOL

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Post by Orford Thu 25 Mar - 16:59:30

Bought it last week played it for 1 hour and had to keep on repeating the training mission. most buggy assed fuked game ive ever played.

I do here that the modders have sorted alot of the bugs so I hope the PR mini mod is better to interact with then the basic game.

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Post by Naytdawg Thu 25 Mar - 19:09:46

Arma was bugged to hell, to the point where my rig was pushing so hard screen was blurred and nothing worked, however there's lots and lots of patchs that get it upto date and working fine

before you know it you'll be living everything you wanted from war without the actual wounds!!
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Post by Bang2Rights Fri 26 Mar - 12:58:25

Latest news has been published by the Dev team. AI civies will be included, which can be utilised by the Insurgent force for cover. Cool! should add a powerful dynamic on the battlefield.

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Post by Devin Mon 10 May - 17:54:39

i buy arma 2 long time im ready arma best game i ever play big maps

need know something you need powerful pc
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Post by JToTheDog Fri 23 Jul - 3:55:06

A bit late for the party.

I've played OPF and Arma. And some Arma 2.

My question is: Will it be anywhere similar to PR?

Big question is: Team play and tactics, is it implemented by the people? Or is rambo style players or clan members going in squads and not coordinating with rest of team common?

Are large maps utilized in multiplayer or is it more 8v8 kinda of servers?

Are squads easily formed and used?

Communication is a bit complicated but works. I guess

Assets: Are they mostly used wisely or a lot of soloing?

I realized that the answers to these questions are very subjective. But compared to PR....?

Any and answers are appreciated.
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Post by Alchemist Wed 28 Jul - 10:09:16

The question should be, how does the modern warfare look like?

PR coming to Arma 2 Jfs20p10

Remeber that arma 2 is in fact a mod for Real Virtuality 2 engine. Lets wait for pr devs to work more with vbs2 (Virtual Battlespace 2) and see how close they can get engine/mechanic to that picture. For now in my opinion bf2pr offers better content than stand alone arma 2 or its expansion but possibilities are great.
I wouldn't be that surprised if serious work on the project won't start till 1.0 is reached but who am I to know that.

http://www.bisimulations.com/
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Post by Alchemist Wed 28 Jul - 10:18:53

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Post by deadly22sniper Wed 28 Jul - 20:41:35

Mmm, the possibilities are endless in VBS2, but will take a lota work to get there.
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Post by Sheephead Sat 31 Jul - 12:35:12

I think that, if this gets released, it will be far more complicated then PR in BF2. For example, black-outs don't happen in BF2 if you are pulling lots of G's in a plane or chopper.

Also, fastropes, explosive entries and flashbangs ftw!

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Post by deadly22sniper Sat 31 Jul - 13:05:26

Adding black-out doesn't really complicate things, it's a pretty normal feature in most flight sims.

I do hope there won't be too many extra buttons and fiddly things to get used to though.
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Post by Infantry1242 Sun 1 Aug - 15:40:56

Personally,i hated Arma 2....then again,the graphics were cocked up.So it was just these white blobs.....

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Post by kopite73 Wed 27 Oct - 13:24:46

Delta wrote:i guess it should progress at a quicker rate than BF did, i guess we shall have to wait and see



yup realy quick eh lol

nah been looking at the pics today looks great but when will it be hhere and how the hell do you play it .

think ill give it a go tho any one else going to try it.

how much is it on steam .

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Post by Jay Scott Sun 31 Oct - 0:19:21

Deffo will NOT be going near Any ARMA game they SUCK !! they look amazing but wen it comes 2 gameplay they havnt got a clue.
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Post by deadly22sniper Wed 3 Nov - 12:51:49

Jay Scott wrote:Deffo will NOT be going near Any ARMA game they SUCK !! they look amazing but wen it comes 2 gameplay they havnt got a clue.

The point is though that PR are doing a mod for it so the gameplay will be however they design it.
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Post by JToTheDog Wed 3 Nov - 13:53:07

I'm psyched.
Situational awareness is gonna be key I think.
With the map sizes being what they are, team play is gonna be essential (and fun as hell).
Hopefully they'll do a good job.

By the way, didn't they something about a release in October? (at the earliest, I know). I haven't seen any news recently.
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Post by Frostay Sun 28 Nov - 13:10:52

Just bought Arma II on Steam a while ago, and downloading now. Looking forward to trying it out.
Can't wait for PR mod to come out for it.

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Post by Snippers Sun 28 Nov - 13:15:34

Nice one Frostay I just bought it yesterday when it was £15 for both Arma 2 and operation arrowhead. Perhaps we can get some games in :D

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Post by Frostay Sun 28 Nov - 13:23:02

Definitely - I missed the damn special offer!! stupid

Must learn how to play it now.

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Post by JToTheDog Sun 26 Dec - 8:49:34

I'm still waiting.
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Post by sugnat Sun 26 Dec - 15:46:21

I get the feeling this is going to be a long assed wait for this...I hope its worth it!
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Post by Zer0 Sun 26 Dec - 19:35:59

arma 2? biggest bollocks ever occured to me.... dual monitor and dual KB for all keys u have to press in order to be able to scratch your arse without being wounded. graphics sux...efect even more..BF2:PR beats the s**t out of arma 2 on effect chapter and pr in based on a 5 yo engine... difference between bf2:pr and arma 2? first is focused on fun AND gameplay,or teamplay to be more specific. ARMA 2 is the jihad of damm teamplay...its radical and erases all fun replacing it with frustration. ARMA 2 ended in rubbish bin after 2 months trying to play it in a nice way. cost me 25 quid. could have a pint in camden saturday on this ammount. bollocks again closed
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Post by JToTheDog Sun 26 Dec - 21:58:38

yes yes we already know that some people hate it. Just like I hated BF2 before PR.
I've heard/read it hundreds of times before.

I still think PR can do wonders for arma2
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Post by CopyCat Mon 27 Dec - 15:27:36

Arma 2 is based on the engine of Operation Flashpoint: Cold War Crisis, which I enjoyed more then any game for several years, it's a war simulating game, more realistic then any game was close to realism. Arma and Arma 2 was made based on that (Like Vanilla for PR). Arma2 is designed to give special effects and good teamwork, but when it comes to CQB and a gunfight for your lives t will totally suck.

I remember on Flashpoint, when you shot a guy to death, before he would die he would pull the trigger on auto that would spray the s**t out of the place (In CQB) which resulted in a two death. He would shoot you just before dieing him self, and you would die too. Razz

/ CC

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