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Arma 2 Night (Tuesday 14th?)

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JToTheDog
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Post by Snippers Fri 10 Jun - 18:29:41

Come on guys Lets Get our fix of arma 2 whos up for some, sometime next week?

How does Tuesday the 14th Sound? 6pm start?

We can do ACE 2 + ACRE, be sure to sync to the UO repository again,

Snippers

Registration date : 2009-09-13

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Post by Bounty Fri 10 Jun - 18:31:16

YES! YES! A MILLION FLUTTERSHY'S YES! Arma 2 Night (Tuesday 14th?) Tumblr_ll76ozaSfz1qf7gzvo1_400
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Post by deadly22sniper Fri 10 Jun - 18:32:39

Let's do it! Full UO mod setup please.
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Post by zygizz Fri 10 Jun - 18:38:44

OMG OMG OMG LET'S DO WHAT IN WEEKEND!

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Post by Jay Scott Fri 10 Jun - 18:42:17

ooo Yes this is what am talking about!

rr sh!t i dont have OA D'oh
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Post by Orford Fri 10 Jun - 19:17:18

I will assure you that my son will not be on STEAM on Tuesday so I will be available to host the server. 3 meg up 30 meg down. Im good for 14 players. As long as the wife aint on FaceFook.

Orford
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Post by capitan Fri 10 Jun - 20:02:59

Yea I'll be there, swweeeeeet

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Post by Borklund Fri 10 Jun - 21:20:54

I'll try to be there. ArmA is the dog's bollocks.

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Registration date : 2011-06-03

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Post by Vincent Sat 11 Jun - 7:49:20

ill try to come

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Post by JToTheDog Sun 12 Jun - 23:51:56

I just uninstalled Arma... My laptop is most definitely not the s**t so it lags. But if you guys are using Acre and all that cool stuff I might be bothered to install it all again.
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Post by Snippers Mon 13 Jun - 8:44:39


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Post by CommandoXVI Mon 13 Jun - 10:22:49

Does ArmA 2 have in game VOIP? Or do you guys tend to use teamspeak to play? Whats the online multiplayer like without being in a clan? Do many people actually use teamspeak?

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Post by capitan Mon 13 Jun - 11:11:48

It does have ingame VOIP but we use an addon/mod called ACRE which replicates a positional audio and radio system using TS3, essentially just like mumble but better.

Online multi is generally rubbish (imo) unless you play at UnitedOperations or with us (hence the organised ArmA night). For such a realistic game there is a surprisingly low amount of teamwork on public servers.

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Post by deadly22sniper Mon 13 Jun - 12:31:18

Let's do a whole insurgency map! That would be epic with lotsa people. :D

FAO clan members: https://nwa-clan.darkbb.com/t3231-arma-ii-nwa-squad-logo-files
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Post by JToTheDog Mon 13 Jun - 12:44:39

I decided to get ArmA up and running since I've got the day off.
I hope you guys don't mind me hoping in for some fun (if I get it running)

Thx for the guide snippers.
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Post by deadly22sniper Mon 13 Jun - 12:55:01

Feel free to join in. Just make sure you've got all the required mods Razz
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Post by JToTheDog Mon 13 Jun - 13:28:10

Cheers. Yeah I'll try to set it up. Are you using exactly the same config as UO?

Edit: I don't have ts3 permission to join ArmaII channel.
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Post by deadly22sniper Mon 13 Jun - 16:27:28

Yeah, use the UO Six Updater repository.

The ArmAII channel has the same permissions as any other.
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Post by Orford Mon 13 Jun - 21:35:56

Please post the spec you want me to run the server. I may not be able to play till later on but will have the server up as soon as i get home from work.

Post the

Map
Armour
Heli
AI level.

and any other setting you want. If you have a debate about it then please edit the first post after this on. I will go with the first post settings. Or PM me with the settings you want and the names of the people who have agreed to those settings. which ever is easyest.

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Post by Borklund Tue 14 Jun - 9:03:10

Can't come, bah. Some other time though!

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Post by Snippers Tue 14 Jun - 9:08:05


Presumably we'll go with:
Zargabad Insurgency (map)
can't remmber the name of it(heli)
Humvees and jackals
AI level what ever we had before?

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Registration date : 2009-09-13

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Post by zygizz Tue 14 Jun - 9:42:09

Arma 2 Night (Tuesday 14th?) Images?q=tbn:ANd9GcRpWgKYiKyQyfkRQ1pOygHGJYF3kCIKZqYZd6IvhYApbkkMZySt

I will be cas whore! OK? peace

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Post by capitan Tue 14 Jun - 9:46:03

Sounds good to me, I won't make it for 6, but expect me soon after. wicked, looking forward to this, hopefully we get a good turnout

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Post by JToTheDog Tue 14 Jun - 11:13:32

I haven't got ACRE set up yet as the UO link seems to be down. Ill stick close to my fire team, and hopefully I won't need the radios (in case I dont find a link or get it working)
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Post by capitan Tue 14 Jun - 11:21:39

ACRE GUIDE! - working DL links

follow this for the latest release of ACRE. You will need to install that version of TS3 (rc1), as I got errors with rc2 (maybe just me)

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Post by JToTheDog Tue 14 Jun - 11:39:15

Thanks capitan but that's the one I used. The 32bit version link of Acre seems to be dead.
The 64 one is working, but I'm guessing it wont run on my 32 bit system?

Edit: A side note for all of yous who I'll be playing with. I'm running Arma on the very lowest graphics, I might not be the most reliable team mate due to lags and other stuff.
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Post by capitan Tue 14 Jun - 12:03:32

Oh my bad, thought they were all working. Grab the manual install and copy the folder/file structure from there. I think if you just use SixUpdater it will update the ACRE files to the current version (?).. you may need to copy the 32bit TS3 plugin .dll file over though. Or you can just copy it all over yourself, shouldn't be too hard

and don't worry about that, I'm pretty terrible at ArmA, haven't played for ages and can't remember the buttons.

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Post by deadly22sniper Tue 14 Jun - 15:28:35

As Snipps says:

Zargabad
CO33_Insurgency_0.75_ACE_ACRE_v94Final

Expert difficulty
2 players to clear a square (Teamwork people!)
Default AI accuracy of 0.3 is probably fine.

AH-6J helicopter
50cal HMMWV
40mm GL jackel (this at least has a GMPG if the GL isn't the best weapon for a particular target)
ATV

Lastly, have the game time and date set as close to the actual time and date. :D
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Post by P-koustrup Tue 14 Jun - 18:58:43

updateing.. will try to get ready.
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Post by zygizz Tue 14 Jun - 22:51:45

Arma 2 Night (Tuesday 14th?) 211308_chuck_norris_approved

What was good fun. We should do more in a future

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Post by capitan Tue 14 Jun - 23:30:15

Looked cooler in motion, flinging shell casings in Kaspers face
Arma 2 Night (Tuesday 14th?) Arma2o13

CAS
Arma 2 Night (Tuesday 14th?) Arma2o10

Jackals
Arma 2 Night (Tuesday 14th?) Arma2o14

Final score :D
Arma 2 Night (Tuesday 14th?) Arma2o15

Great fun, should def try to this every couple of weeks. Maybe some missions, or a big dynamic mission that isn't insurgency?

Got some video, not sure if any of it is good as you'd have to watch me play noob. Converting it now, will prob edit most out and stick up on youtube later in the week.


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Post by Vincent Wed 15 Jun - 6:22:07

damn my computer froze had to clean the whole thing inside, sorry I coulnt get back in

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Post by deadly22sniper Wed 15 Jun - 13:29:03

That's a shame. There'll be other sessions though, I'm sure. :)
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Post by P-koustrup Thu 16 Jun - 5:44:42

Great fun, first time i tried playing Arma in the night... the cas rounds looked so AWESOME :)

but the ins map, did get a bit boring at the end.
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Post by zygizz Thu 16 Jun - 7:16:12

I think we should make another arma 2 night in weekend. More people, more fun! And without mod WarFX you missed good show from CAS lol....

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Post by Snippers Thu 16 Jun - 8:14:06

I think next time we should do more missions, and do insurgency once we have a lot more players!

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Post by DodgeThis_NL Thu 16 Jun - 9:28:41

Ill join next time, if everything is allright i should have my new pc by then!

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Post by capitan Thu 16 Jun - 9:33:40

Yea, more missions, insurgency when we can get a couple full squads up, and NO CAS!!!! as awesome as it looks, i think more people on the ground is better.

There was a couple of dynamic missions that we did a while back weren't there? They'd be really good with the increased players we have now

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Post by JToTheDog Thu 16 Jun - 11:44:25

Actually, as Zyg said. A no-mod session might bring more ppl. No need for SIX or other stuff. Just get updated and play.
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Post by capitan Thu 16 Jun - 12:34:55

Orange was talking about some particle effects mod he was using. ArmA2 without mods is kinda terrible? Some missions have revive, some dont, etc etc. ACE does complicate stuff considerably, but also improves a huge part of the game. ACRE is also far far superior to ingame voip

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Post by deadly22sniper Thu 16 Jun - 16:05:41

I think the main problem was so many people having connection problems; made it hard to keep everyone together. Would have been better if we'd been on Orford's comp.
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Post by capitan Thu 16 Jun - 16:21:56

Take that snips! Wink

Although i do agree, its horrible to watch your comrades collapse and sink into the sand

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Post by Snippers Thu 16 Jun - 17:59:30

Well to be fair, a lot of those problems also occurred with peoples teamspeak connections and had a lot more to do with their end than mine, I believe even if Orford hosted they would have still been connected, it probably would be a smoother if Orford hosted, but Xazpers ISP was playing up on him.

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Post by capitan Fri 17 Jun - 11:31:15

Anyone fancy a few missions this saturday or sunday? Got another free weekend and would like to get some ArmA in there somewhere.

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Post by Xazper Fri 17 Jun - 12:26:21

If I'm not visiting my parent I'm up for it.
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Post by capitan Mon 20 Jun - 11:52:15

Stupid (yet awesome) APB took up all the weekend. What do you guys think about a regular ArmA night? Every other Tuesday or something fortnightly? I guess this depends on the availability of the guys that can properly host a server with 7+ people

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Post by deadly22sniper Mon 20 Jun - 12:34:36

How about EVERY Tuesday! :D
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Post by zygizz Mon 20 Jun - 13:18:55

how about UK|SSG guys? I talked with ROB he may join... so about 16-18 guys should be fun

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Post by Orford Tue 21 Jun - 9:23:44

Im on 1pm-9pm shifts this week so cannot host. sorry lads.

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