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Lashkar main (again) - WTF why is this not a legit target?

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Jay Scott
Jevski
MIDGET
Xazper
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Lashkar main (again) - WTF why is this not a legit target? Empty Lashkar main (again) - WTF why is this not a legit target?

Post by Xazper Thu 2 Feb - 21:24:54

Ok why the f**k are germans not allowed to shoot techies/snipers/rpg's on the hill in E3? Scotty and Bagger told me "that's the main. You can't shoot the main" BULLSHIT. E3 is NOT the main even though it is only ~20m or so away. Why not? Because this is why:

Lashkar main (again) - WTF why is this not a legit target? WueMk
I placed a techie on A and B. I took pictures from 1, 2 and 3.

Point of view of the Techie:
Spoiler:

From Village (position 1)
Lashkar main (again) - WTF why is this not a legit target? QC0GR
To A

Lashkar main (again) - WTF why is this not a legit target? 8nvNI
To B

From Hill (position 2)
Lashkar main (again) - WTF why is this not a legit target? Sa6tU

From Compound (position 3)
Lashkar main (again) - WTF why is this not a legit target? F1pbP
To A

Lashkar main (again) - WTF why is this not a legit target? RSOpI
To B


As you can see the Techies are wide open with ZERO cover and can fire at ~25% of the map. SO WHY THE f**k MAY WE NOT RETURN FIRE?!
Yes I'm pissed, no I don't give a f**k. This is absolutely ridiculous and retarded.
Xazper
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Registration date : 2010-10-28

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Post by MIDGET Thu 2 Feb - 21:44:45

i say return fire lol rules of engagement are only fire in safe zones when fired upon

MIDGET

Registration date : 2011-11-08

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Post by Jevski Thu 2 Feb - 21:49:37

Ill say fire away. And its not 20-30 meters, its more like 100-120
Each grid is 150m, each kp is 50m

On basrah a tango is crossing the road west of ins main. As soon he is halfway across the road i would say he is fair game, but here he is only 30-40 meters from main entrance to ins main.
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Registration date : 2010-03-31

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Post by Jay Scott Thu 2 Feb - 21:52:13

It has been decided to leave the map out of the rotation as much as possible, due to the problems it causes!

But there were no caches around the main, so really the Germans were only making the problem harder and more frustrating for them self's ! those techy's and snipers could stay up there all game and not see a single thing.. when the caches are so far away from the main!
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Registration date : 2010-10-12

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Post by Orford Thu 2 Feb - 22:07:25

But when the caches are close they cry like babbys cos they want to be out in the open shoot every thing that moves then kick or ban any one that argues when they shoot back.. I say leave the map in and any one sat on a hill top firing sniper shots or SPG from there are gonna get a hat in the face from me or any one else who want to dish out the take some of that you rule bending griefe.

Its not a spawn point its out side the ins main compound, its fare game. Mjust cos it has a couple of open hill tops near by don't mean you have to use them then cry main rape when some one fires back.

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Registration date : 2008-10-29

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Post by Sandert Thu 2 Feb - 22:14:48

Now that we're into it, what about techies raping the German main base?

The 'get your team to defend it' argument is very invalid because a techie can pull up, fire a burst killing the chopper and pull away within seconds. Not a single infantryman can do anything about it and even an APC must happen to look in that direction or it can't do anything. This also happens on Ramiel ALT.

I know that the rule is there so Blufor won't simply fire out of main with high tech weaponry but the rule should include that transport choppers on or very near the chopper pad cannot be attacked for gameplay's sake.


Last edited by Sandert on Thu 2 Feb - 22:16:25; edited 1 time in total
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Post by Jay Scott Thu 2 Feb - 22:16:19

It really didn't go down like that tho Orf.. the lads had an ARTY IED planted waiting to ambush and a sniper picking off stragglers. then like 50% of there team came with hats and snipers, so we got SPG and techys.. the only !w i gave was for the sniper and the HAT coming into main.

I think the map is good but the main base's kill it and cause to much s**t!
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Registration date : 2010-10-12

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Post by ivandobsky Thu 2 Feb - 22:17:11

They were up there today with the SPG Tech firing at all & sundry.
Then they kept complaining that the Germans are firing into insmain!

I managed to dissuade them from this by arguing that blufor had nothing to counter it with - just like a mortar attack on a mainbase....

people actually sit on the Talib repair station & have fire controllers in the field - very clever but hardly in the spirit of the game.....
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Post by Jay Scott Thu 2 Feb - 22:17:57

Either that sander or just say both bases can be engaged!
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Registration date : 2010-10-12

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Post by ukVandal Thu 2 Feb - 23:03:41

Chill out Xazper.

I appreciate ur pissed but how does the tone of your post help mate?

Remove the map it aint worth the hassle.

ukVandal
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