Enable soundmod on NWA?

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Enable soundmod on NWA?

Post by Tarranauha200 on Fri 11 May - 10:15:38

PRTA forums wrote:
Do you want the soundmod enabled on your server? Send a PM to Anders on realitymod.com or here on prteamwork.com. Please do not turn of your MD5-checksums. This is against the server license you agreed upon. It's a very simple process to enable the soundmod, just PM Anders

Enable it?

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Re: Enable soundmod on NWA?

Post by ExeTick on Fri 11 May - 10:19:55

dont we need a password to run it if we have that soundmod?

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Re: Enable soundmod on NWA?

Post by Tarranauha200 on Fri 11 May - 10:33:21

You can have password in server name like: NWA Reality AAS (PASS: LOL)

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Re: Enable soundmod on NWA?

Post by capitan on Fri 11 May - 10:42:20

Can people that dont have it still join the server? Also, requiring a password is probably a no-go for something that most don't care about

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Re: Enable soundmod on NWA?

Post by ExeTick on Fri 11 May - 10:44:26

yes capitan if people dont have the soundmod they can still join our server to play.

and incase we need a password it can be like LOL or NwA. I would love to have the sound mod on our servers :)

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Re: Enable soundmod on NWA?

Post by Jay Scott on Fri 11 May - 10:45:15

I would like to have this sound mod myself like.. i have been waiting for it to become legit.
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Re: Enable soundmod on NWA?

Post by ExeTick on Fri 11 May - 10:46:34

same here scotty. I would love to use it, but Im only playing on NwA servers so I never got it.

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Re: Enable soundmod on NWA?

Post by Jay Scott on Fri 11 May - 10:50:36

Same.. same
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Re: Enable soundmod on NWA?

Post by capitan on Fri 11 May - 10:52:15

Why would we need a password? Is it some requirement of the soundmod?

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Re: Enable soundmod on NWA?

Post by ExeTick on Fri 11 May - 10:54:33

yes because its not announced by the realitymod developers and its not released in one of there patches.

its a side mod for a mod Razz

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Re: Enable soundmod on NWA?

Post by Smurf_cfc on Fri 11 May - 11:04:41

I agree, we should at least put this into 1 server. It wont effect our regular players but might attract more people as there is a fan base behind this mod......which I aint part of.

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Re: Enable soundmod on NWA?

Post by Bemetson on Fri 11 May - 11:23:07

Gents, does not the soundmod be integraded to the next release of PR? You admins may decide whether rush to enable it or wait for the next release or if I have mistaken vis-à-vis this piece of information of it being integraded to next release, you may erase my meaningless post

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Re: Enable soundmod on NWA?

Post by Viglen on Fri 11 May - 11:24:48

Bemetson wrote:Gents, does not the soundmod be integraded to the next release of PR? You admins may decide whether rush to enable it or wait for the next release or if I have mistaken vis-à-vis this piece of information of it being integraded to next release, you may erase my meaningless post

You high bem?


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Re: Enable soundmod on NWA?

Post by Dobbeh on Fri 11 May - 11:27:00

Its a brilliant mod.

I'm up for this being implemented :D

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Re: Enable soundmod on NWA?

Post by Viglen on Fri 11 May - 11:33:13

A vote has been cast in the big boy section about said Soundmod

Vig

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Re: Enable soundmod on NWA?

Post by Tarranauha200 on Fri 11 May - 11:40:28

Yay, tarra made something happen.

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Re: Enable soundmod on NWA?

Post by Smurf_cfc on Fri 11 May - 11:41:20

Viglen wrote:A vote has been cast in the big boy section about said Soundmod

Vig

lol lol lol lol lol

big boys section..ha

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Re: Enable soundmod on NWA?

Post by Voodoo on Fri 11 May - 15:38:40

Definitely should be, it enchances gameplay so much.. try standing next to a tank at full volume, I've nearly ducked in my chair a few times :D

I still run it anyway, I love it that much I'm willing to get kicked.. plus I've been playing for 40m+ and not had a single kick, so it's tolerable :/

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Re: Enable soundmod on NWA?

Post by Tarranauha200 on Sat 12 May - 13:59:34

http://www.youtube.com/watch?v=GqziWufqjdg

To all haters, maybe you will change your mind.

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Re: Enable soundmod on NWA?

Post by Smurf_cfc on Sat 12 May - 14:08:30

it does sound intense no complaints, but as ive said on PR forums the small arms fire sound like fire crackers or ballons popping.

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Re: Enable soundmod on NWA?

Post by kerrermanisNL on Sat 12 May - 14:43:36

Yeah sounds good, but still waiting for next update Razz

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Re: Enable soundmod on NWA?

Post by fillsson on Sat 12 May - 14:46:19

^ I have no experience in firearms but I'm certain that they do not sound like they do in PR now: *BOOOOOM BOOOOM, BAAAM BAAAAM* - It's a small explosion inside a barrel, of course they sound like firecrackers.

The only thing I feel isn't good about have the sound mod on is: The guys without the mod enabled have have a huge advantage due to the PR sounds being easily recognizable to what kind of gun/vehicle is heard. The mod sounds are not as easy recognized.

I'd rather wait for the mod to be implemented into the game itself.

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Re: Enable soundmod on NWA?

Post by Jay Scott on Sat 12 May - 14:49:49

Dito!
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Re: Enable soundmod on NWA?

Post by Voodoo on Sat 12 May - 16:05:05

It's amazing.. just fecking annoying you get kicked for it!

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Re: Enable soundmod on NWA?

Post by Pectus on Sat 12 May - 17:01:36

fillsson wrote:^ I have no experience in firearms but I'm certain that they do not sound like they do in PR now: *BOOOOOM BOOOOM, BAAAM BAAAAM* - It's a small explosion inside a barrel, of course they sound like firecrackers.

I do. During my time in the FDF, I once managed to forget my ear protection, when a PKM that was like 1 meter away from me opened up. BOOOOOOOOOOOOOOM, my ears were ringing for like 15 minutes. Nothing like firecrackers. Vanilla is better in this regard.

That said i do like the some parts of the soundmod better (reloading sounds, walking, equipment shuffle, incoming fire), but the weapon sounds are just better in vanilla.

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Re: Enable soundmod on NWA?

Post by Dobbeh on Sat 12 May - 17:03:17

Voodoo wrote:It's amazing.. just fecking annoying you get kicked for it!

Ditto.


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Re: Enable soundmod on NWA?

Post by Lovvi on Sat 12 May - 17:15:15

Dobbeh wrote:
Voodoo wrote:It's amazing.. just fecking annoying you get kicked for it!

Ditto.


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Re: Enable soundmod on NWA?

Post by fillsson on Sat 12 May - 17:37:05

Pectus wrote:I do. During my time in the FDF, I once managed to forget my ear protection, when a PKM that was like 1 meter away from me opened up. BOOOOOOOOOOOOOOM, my ears were ringing for like 15 minutes. Nothing like firecrackers. Vanilla is better in this regard.

Pec, I'm not talking about the sound level of guns. I'm talking 'bout the actual SOUND. Like the PR sounds are like too muffled you know. They're too much BOOM and not enough CRACK! Razz
Ah well..

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Re: Enable soundmod on NWA?

Post by Voodoo on Sat 12 May - 17:46:06

I love the sound mod, personally, I think some things are beefed up to what they should be (AK47, M16/M4), Some are a little weaker sounding but more accurate (PKM), and somethings are just all-together better (Walking etc).. Pistols are good Razz

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Re: Enable soundmod on NWA?

Post by Pectus on Sat 12 May - 17:49:40

If anything the soundmod sounds are muffled by too much bass on the weapon sounds. Vanilla sounds are clear and crackling. But i guess it's apples and oranges, I personally prefer the Vanilla ones.

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Re: Enable soundmod on NWA?

Post by ukVandal on Sat 12 May - 19:44:43

I am perfectly happy with the default sound of PR.

As far as I am aware. The soundmod will not be integrated into pr because some of the sounds are taken from other games, and permission has not been obtained from the owners of this material and therefore the devs will not allow this material to be part of the PR software.

(This may have changed, since I have not read any pr forum post about it for a while.)

The Devs have always protected the integrity of their developments, I respect this and choose not to use the soundmod.


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Re: Enable soundmod on NWA?

Post by Ploddit on Mon 14 May - 10:21:18

0.4 has install issues...
Many like me, Install MD5 mismatch kick, uninstall still MD5 mismatch kick, get Vanilla serverconfiles - sorted.
It's OK but I'm waiting to see it integrated now.

PWed server makes seeding a big pain.

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Re: Enable soundmod on NWA?

Post by Tarranauha200 on Mon 14 May - 13:17:23

Ploddit password can be in server name. MD5 mismatch kicks are not becoase of the mod, they are becoase servers havent enabled soundmod.

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Re: Enable soundmod on NWA?

Post by MIDGET on Mon 14 May - 13:21:22

no its because its against the license for us to use it on a public server hence why we dont do it

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Re: Enable soundmod on NWA?

Post by ExeTick on Mon 14 May - 13:55:21

M1dget we are allowed to use it but we have to use a password.

and we got a no from daze already so it wont happend.

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Re: Enable soundmod on NWA?

Post by Jay Scott on Mon 14 May - 14:47:23

Am locking this!
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Re: Enable soundmod on NWA?

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